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its quite an impressive feat considering their only business is video games. They have more money in the bank than even super mega-corporations like Sony. The name of the game for any business is making money. if the public hasn't reacted to the Wii U as they would have hoped there really isn't much they can do on short notice, only shift directions but that takes time, but its not like they are losing much money if any. They made a lot of right moves, do you think forces outside of their control makes them unsensible? Again, you don't build up a big bank account by making constantly bad bets.
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It would also take care of the inablity to 100% certain games, that needed to be played on more than 1 system, for acheiving that 100%.Įdit: If I owned a WU, I would get Earthbound. This would solve the issues of ppl unable to see/play, & therefore not d/l any original GB games, due to no-color, aside from that pea-green. The players should have the ability to decide upon booting up the game, how/what supported format we want to play it. Donkey Kong is another example on the e-Shop, having the ability to play in the original GB, as well as being made for the SGB. This meant they also could be played on the original GB. Not only that, but they were also black carts. Game&Watch Gallery 2, & Link's Awakening DX are 2 examples of titles currently on the e-Shop that supported both the SGB(custom built-in borders, & colors included on both carts), & GBC. I also express how for games that supported (being played in) different formats, the players should be able to launch those games, & play them in their preferred emulated format, that said game supported. Though rare, there was, I believe at least, 1 game, that actually displayed 16-bit graphics when played through SGB. The special sound fx that certain SGB enhanced titles contained. Borders, & the gameplay screen itself can be drawn on, just by using the touch screen to draw, & then the image gets copied, or transposed to the top screen, where the gameplay is. Player/User-created custom colors for original GB titles. I go on to type in that pretty much every feature the SGB(Super Gameboy) could do, the 3ds could do, too. I make a point to say how players should be able to custom tweak (original/monochrome) Gameboy games, w/ Super Gameboy enhancements(user-created custom colors/plattes, borders). Lemme just give a quick example: the WU GamePad can be used to emulate the SNes mouse. From what I hear, there is only a missing power-up of sorts, b/c the game will play like it's in a real GBC (Gameboy Color), as opposed to GBA(Gameboy Advance).Įverytime I do a Club Nintendo survey, I express how I am dissapointed in the 3ds VC, b/c they don't utilize the hardware to, & for maximum emulation. I have saved, & allocated some of my e-Shop funds for this. We'll see whether this bowls us over in our upcoming review. Undead Bowling (G-Style, $6.99) - So it's a zombie apocalypse, you find the nearest weapon and shoot your way to safety, right? Wrong, you use dangerous customised bowling balls and put your ten-pin skills to the test, at least you do in G-Style's End of Days scenario. This is apparently a MEGA pack of content with some levels from the DSiWare releases alongside new additions we'll wrap our head around moving multiple robots at once and bring you a review.
#Earthbound download code wii u series#
Robot Rescue 3D (Teyon, $2.99) - The third entry in this puzzle series from Teyon, and the first on 3DS, previous titles have offered tough puzzles at a budget price. Has Level-5 saved the best for last in this series? We'll work on a review to let you know. Puddle (Neko Entertainment, $4.49 until 1st August, normally $7.99) 3DS eShopĪttack of the Friday Monsters! A Tokyo Tale (Level-5, $7.99) - Possibly the most intriguing of the Guild02 titles coming to the eShop, this is a mystery title that'll likely focus on exploration and storytelling above all-else.
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